Add Understanding Aggro Management in Tower Rush Scenarios

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<br>This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.<br>
<br>If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.<br>
Vision and Targeting
<br>Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.<br>
<br>Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.<br>
Memorize specific tile locations.If a unit is already locked onto a tower, it will ignore closer targets.Flying units often have different pathing rules.
Manipulating the Z-Axis and Hitboxes
<br>Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.<br>
<br>This highly advanced technique, known as 'body blocking', requires absolute precision but can save hundreds of tower hitpoints.<br>
Aggro RuleHow to Exploit ItClosest Target LogicThe enemy will always hit the skeleton firstRetargetingIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
Mastering the Grid
<br>Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.<br>
<br>Once you internalize the invisible grid that governs the AI, the game slows down dramatically.<br>
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